β¬οΈ Only πͺ & π have working abilities
Click to select
πͺ breaks holes in walls to pass through
π reveals all βin the rooms he enters
β¬
οΈ Select 5 characters carefully
13 points + character in top circle = Win!
Place Characters in front of Rooms
Roll that rooms number to get them in
Match the Square βwith the correct character
Basement
Roll a 13 and all characters in the hall go to basement.
If no one is in the hall the next roll gets them out.
Roll Thirteen 13 times and the game is over.